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///////////////////////////////////////////////////////////////////////////////
// Led.h : header file
// Visual Source Safe: $Revision: 1.2 $
//
// Led static control. Will display a LED in 4 different colors and two shapes.
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 1998-1999 Monte Variakojis ( monte@apollocom.com )
// All rights reserved - not to be sold.
///////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_LEDWND_H__2D837381_FFEC_11D1_A1CE_00A024D311C0__INCLUDED_)
#define AFX_LEDWND_H__2D837381_FFEC_11D1_A1CE_00A024D311C0__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
///////////////////////////////////////////////////////////////////////////////

#define LED_SIZE    16            // Led are 16 X 16 pixels

/////////////////////////////////////////////////////////////////////////////
// CLed window
class CLed : public CStatic
{

protected:
    int m_nLedColor, m_nLedMode, m_nLedShape;
    DWORD m_dwPingTimeout;
    BOOL m_bPingEnabled;
    CBitmap m_LedBitmap;
    bool m_continuePing;

public:

    enum {
        LED_ROUND = 0,                        // Circle starts at row 0
        LED_SQUARE = LED_SIZE * 4,            // squares start at row 4
    };
    enum {
        LED_COLOR_RED = 0 * LED_SIZE,        // Row 0
        LED_COLOR_GREEN = 1 * LED_SIZE,        // Row 1
        LED_COLOR_YELLOW = 2 * LED_SIZE,    // Row 2
        LED_COLOR_BLUE = 3 * LED_SIZE,        // Row 3
    };
    enum {
        LED_ON = 0,                            // Column 0
        LED_OFF = 1,                        // Column 1
        LED_DISABLED = 2,                    // Column 2
    };

// Construction
public:
    CLed();

// Attributes
public:

// Operations
public:
    void SetLed(int nLedColor, int nMode, int nShape);
    int GetLedMode(){return m_nLedMode;}
    void Ping(DWORD dwTimeout = 1000);

// Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CLed)
    //}}AFX_VIRTUAL

// Implementation
public:
    void DrawLed( CDC *pDC, int nLEDColor, int nMode, int nShape );
    virtual ~CLed();

    // Generated message map functions
protected:
    //{{AFX_MSG(CLed)
    afx_msg void OnPaint();
    afx_msg void OnTimer(UINT_PTR nIDEvent);
    afx_msg BOOL OnEraseBkgnd(CDC* pDC);
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()

};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LEDWND_H__2D837381_FFEC_11D1_A1CE_00A024D311C0__INCLUDED_)

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