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/*********************************************************************
SAPrefsStatic
Copyright (C) 2000 Smaller Animals Software, Inc.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
http://www.smalleranimals.com
smallest@smalleranimals.com
**********************************************************************/
// SAPrefsStatic.cpp : implementation file
//
#include "stdafx.h"
#include "../resource.h"
#include "SAPrefsStatic.h"
#if defined(_DEBUG) && !defined(MMGR)
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSAPrefsStatic
CSAPrefsStatic::CSAPrefsStatic()
{
m_textClr = ::GetSysColor (COLOR_3DFACE);
m_fontWeight = FW_NORMAL;
m_fontSize = 12;
}
CSAPrefsStatic::~CSAPrefsStatic()
{
if (m_bm.GetSafeHandle())
{
m_bm.DeleteObject();
}
if (m_captionFont.GetSafeHandle())
{
m_captionFont.DeleteObject();
}
if (m_nameFont.GetSafeHandle())
{
m_nameFont.DeleteObject();
}
}
BEGIN_MESSAGE_MAP(CSAPrefsStatic, CStatic)
//{{AFX_MSG_MAP(CSAPrefsStatic)
ON_WM_PAINT()
ON_WM_ERASEBKGND()
ON_MESSAGE( WM_SETTEXT, OnSetText )
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSAPrefsStatic message handlers
void CSAPrefsStatic::OnPaint()
{
CPaintDC dc(this); // device context for painting
CFont *pOldFont = NULL;
// Set default font
if (m_csFontName=="")
{
CWnd *pWndParent = GetParent();
if (pWndParent)
{
dc.SelectObject (pWndParent->GetFont());
}
}
else
{
// create a font, if we need to
if (m_captionFont.GetSafeHandle()==NULL)
{
m_captionFont.CreateFont( m_fontSize,
0, 0, 0,
m_fontWeight,
0, 0, 0, ANSI_CHARSET,
OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY,
FF_MODERN,
m_csFontName);
}
if (m_captionFont.GetSafeHandle()!=NULL)
pOldFont = dc.SelectObject(&m_captionFont);
}
// Draw text
CString strText;
GetWindowText(strText);
dc.SetTextColor(m_textClr);
dc.SetBkMode(TRANSPARENT);
// vertical center
CRect cr;
GetClientRect(cr);
cr.left+=5;
dc.DrawText( strText, cr, DT_SINGLELINE | DT_LEFT | DT_VCENTER);
if (pOldFont)
dc.SelectObject(pOldFont);
}
BOOL CSAPrefsStatic::OnEraseBkgnd(CDC* pDC)
{
if (!m_bm.GetSafeHandle())
{
MakeCaptionBitmap();
}
if (m_bm.GetSafeHandle())
{
CRect cr;
GetClientRect(cr);
CDC memDC;
memDC.CreateCompatibleDC(pDC);
CBitmap *pOB = memDC.SelectObject(&m_bm);
pDC->BitBlt(0,0,cr.Width(), cr.Height(), &memDC, 0,0, SRCCOPY);
memDC.SelectObject(pOB);
}
return TRUE;
}
LRESULT CSAPrefsStatic::OnSetText(WPARAM wParam, LPARAM lParam)
{
DefWindowProc (WM_SETTEXT, wParam, lParam);
Invalidate(TRUE);
return 1;
}
//////////////////
// Helper to paint rectangle with a color.
//
static void PaintRect(CDC& dc, int x, int y, int w, int h, COLORREF color)
{
CBrush brush(color);
CBrush* pOldBrush = dc.SelectObject(&brush);
dc.PatBlt(x, y, w, h, PATCOPY);
dc.SelectObject(pOldBrush);
}
void CSAPrefsStatic::MakeCaptionBitmap()
{
if (m_bm.m_hObject)
return; // already have bitmap; return
CRect cr;
GetClientRect(cr);
int w = cr.Width();
int h = cr.Height();
// Create bitmap same size as caption area and select into memory DC
//
CWindowDC dcWin(this);
CDC dc;
dc.CreateCompatibleDC(&dcWin);
m_bm.DeleteObject();
m_bm.CreateCompatibleBitmap(&dcWin, w, h);
CBitmap* pOldBitmap = dc.SelectObject(&m_bm);
COLORREF clrBG = ::GetSysColor(COLOR_3DFACE); // background color
int r = GetRValue(clrBG); // red..
int g = GetGValue(clrBG); // ..green
int b = GetBValue(clrBG); // ..blue color vals
int x = 8*cr.right/8; // start 5/6 of the way right
int w1 = x - cr.left; // width of area to shade
int NCOLORSHADES = 128; // this many shades in gradient
int xDelta= max( w / NCOLORSHADES , 1); // width of one shade band
PaintRect(dc, x, 0, cr.right-x, h, clrBG);
while (x > xDelta)
{ // paint bands right to left
x -= xDelta; // next band
int wmx2 = (w1-x)*(w1-x); // w minus x squared
int w2 = w1*w1; // w squared
PaintRect(dc, x, 0, xDelta, h,
RGB(r-(r*wmx2)/w2, g-(g*wmx2)/w2, b-(b*wmx2)/w2));
}
PaintRect(dc,0,0,x,h,RGB(0,0,0)); // whatever's left ==> black
// draw the 'constant' text
// create a font, if we need to
if (m_nameFont.GetSafeHandle()==NULL)
{
m_nameFont.CreateFont( 18, 0, 0, 0, FW_BOLD,
0, 0, 0, ANSI_CHARSET,
OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY,
FF_MODERN,
m_csFontName);
}
CFont * OldFont = dc.SelectObject(&m_nameFont);
// back up a little
cr.right-=5;
// draw text in DC
dc.SetBkMode(TRANSPARENT);
dc.SetTextColor( ::GetSysColor( COLOR_3DHILIGHT));
dc.DrawText( m_csConstantText, cr + CPoint(1,1), DT_SINGLELINE | DT_RIGHT | DT_VCENTER);
dc.SetTextColor( ::GetSysColor( COLOR_3DSHADOW));
dc.DrawText( m_csConstantText, cr, DT_SINGLELINE | DT_RIGHT | DT_VCENTER);
// restore old font
dc.SelectObject(OldFont);
// Restore DC
dc.SelectObject(pOldBitmap);
}
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