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Viewing file: Layer.js (41.79 KB) -rw-rw-rw- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) | /* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the Clear BSD license. * See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Map.js * @requires OpenLayers/Projection.js */ /** * Class: OpenLayers.Layer */ OpenLayers.Layer = OpenLayers.Class({ /** * APIProperty: id * {String} */ id: null, /** * APIProperty: name * {String} */ name: null, /** * APIProperty: div * {DOMElement} */ div: null, /** * Property: opacity * {Float} The layer's opacity. Float number between 0.0 and 1.0. */ opacity: null, /** * APIProperty: alwaysInRange * {Boolean} If a layer's display should not be scale-based, this should * be set to true. This will cause the layer, as an overlay, to always * be 'active', by always returning true from the calculateInRange() * function. * * If not explicitly specified for a layer, its value will be * determined on startup in initResolutions() based on whether or not * any scale-specific properties have been set as options on the * layer. If no scale-specific options have been set on the layer, we * assume that it should always be in range. * * See #987 for more info. */ alwaysInRange: null, /** * Constant: EVENT_TYPES * {Array(String)} Supported application event types. Register a listener * for a particular event with the following syntax: * (code) * layer.events.register(type, obj, listener); * (end) * * Listeners will be called with a reference to an event object. The * properties of this event depends on exactly what happened. * * All event objects have at least the following properties: * object - {Object} A reference to layer.events.object. * element - {DOMElement} A reference to layer.events.element. * * Supported map event types: * loadstart - Triggered when layer loading starts. * loadend - Triggered when layer loading ends. * loadcancel - Triggered when layer loading is canceled. * visibilitychanged - Triggered when layer visibility is changed. * move - Triggered when layer moves (triggered with every mousemove * during a drag). * moveend - Triggered when layer is done moving, object passed as * argument has a zoomChanged boolean property which tells that the * zoom has changed. */ EVENT_TYPES: ["loadstart", "loadend", "loadcancel", "visibilitychanged", "move", "moveend"], /** * Constant: RESOLUTION_PROPERTIES * {Array} The properties that are used for calculating resolutions * information. */ RESOLUTION_PROPERTIES: [ 'scales', 'resolutions', 'maxScale', 'minScale', 'maxResolution', 'minResolution', 'numZoomLevels', 'maxZoomLevel' ], /** * APIProperty: events * {<OpenLayers.Events>} */ events: null, /** * APIProperty: map * {<OpenLayers.Map>} This variable is set when the layer is added to * the map, via the accessor function setMap(). */ map: null, /** * APIProperty: isBaseLayer * {Boolean} Whether or not the layer is a base layer. This should be set * individually by all subclasses. Default is false */ isBaseLayer: false, /** * Property: alpha * {Boolean} The layer's images have an alpha channel. Default is false. */ alpha: false, /** * APIProperty: displayInLayerSwitcher * {Boolean} Display the layer's name in the layer switcher. Default is * true. */ displayInLayerSwitcher: true, /** * APIProperty: visibility * {Boolean} The layer should be displayed in the map. Default is true. */ visibility: true, /** * APIProperty: attribution * {String} Attribution string, displayed when an * <OpenLayers.Control.Attribution> has been added to the map. */ attribution: null, /** * Property: inRange * {Boolean} The current map resolution is within the layer's min/max * range. This is set in <OpenLayers.Map.setCenter> whenever the zoom * changes. */ inRange: false, /** * Propery: imageSize * {<OpenLayers.Size>} For layers with a gutter, the image is larger than * the tile by twice the gutter in each dimension. */ imageSize: null, /** * Property: imageOffset * {<OpenLayers.Pixel>} For layers with a gutter, the image offset * represents displacement due to the gutter. */ imageOffset: null, // OPTIONS /** * Property: options * {Object} An optional object whose properties will be set on the layer. * Any of the layer properties can be set as a property of the options * object and sent to the constructor when the layer is created. */ options: null, /** * APIProperty: eventListeners * {Object} If set as an option at construction, the eventListeners * object will be registered with <OpenLayers.Events.on>. Object * structure must be a listeners object as shown in the example for * the events.on method. */ eventListeners: null, /** * APIProperty: gutter * {Integer} Determines the width (in pixels) of the gutter around image * tiles to ignore. By setting this property to a non-zero value, * images will be requested that are wider and taller than the tile * size by a value of 2 x gutter. This allows artifacts of rendering * at tile edges to be ignored. Set a gutter value that is equal to * half the size of the widest symbol that needs to be displayed. * Defaults to zero. Non-tiled layers always have zero gutter. */ gutter: 0, /** * APIProperty: projection * {<OpenLayers.Projection>} or {<String>} Set in the layer options to * override the default projection string this layer - also set maxExtent, * maxResolution, and units if appropriate. Can be either a string or * an <OpenLayers.Projection> object when created -- will be converted * to an object when setMap is called if a string is passed. */ projection: null, /** * APIProperty: units * {String} The layer map units. Defaults to 'degrees'. Possible values * are 'degrees' (or 'dd'), 'm', 'ft', 'km', 'mi', 'inches'. */ units: null, /** * APIProperty: scales * {Array} An array of map scales in descending order. The values in the * array correspond to the map scale denominator. Note that these * values only make sense if the display (monitor) resolution of the * client is correctly guessed by whomever is configuring the * application. In addition, the units property must also be set. * Use <resolutions> instead wherever possible. */ scales: null, /** * APIProperty: resolutions * {Array} A list of map resolutions (map units per pixel) in descending * order. If this is not set in the layer constructor, it will be set * based on other resolution related properties (maxExtent, * maxResolution, maxScale, etc.). */ resolutions: null, /** * APIProperty: maxExtent * {<OpenLayers.Bounds>} The center of these bounds will not stray outside * of the viewport extent during panning. In addition, if * <displayOutsideMaxExtent> is set to false, data will not be * requested that falls completely outside of these bounds. */ maxExtent: null, /** * APIProperty: minExtent * {<OpenLayers.Bounds>} */ minExtent: null, /** * APIProperty: maxResolution * {Float} Default max is 360 deg / 256 px, which corresponds to * zoom level 0 on gmaps. Specify a different value in the layer * options if you are not using a geographic projection and * displaying the whole world. */ maxResolution: null, /** * APIProperty: minResolution * {Float} */ minResolution: null, /** * APIProperty: numZoomLevels * {Integer} */ numZoomLevels: null, /** * APIProperty: minScale * {Float} */ minScale: null, /** * APIProperty: maxScale * {Float} */ maxScale: null, /** * APIProperty: displayOutsideMaxExtent * {Boolean} Request map tiles that are completely outside of the max * extent for this layer. Defaults to false. */ displayOutsideMaxExtent: false, /** * APIProperty: wrapDateLine * {Boolean} #487 for more info. */ wrapDateLine: false, /** * APIProperty: transitionEffect * {String} The transition effect to use when the map is panned or * zoomed. * * There are currently two supported values: * - *null* No transition effect (the default). * - *resize* Existing tiles are resized on zoom to provide a visual * effect of the zoom having taken place immediately. As the * new tiles become available, they are drawn over top of the * resized tiles. */ transitionEffect: null, /** * Property: SUPPORTED_TRANSITIONS * {Array} An immutable (that means don't change it!) list of supported * transitionEffect values. */ SUPPORTED_TRANSITIONS: ['resize'], /** * Property: metadata * {Object} This object can be used to store additional information on a * layer object. */ metadata: {}, /** * Constructor: OpenLayers.Layer * * Parameters: * name - {String} The layer name * options - {Object} Hashtable of extra options to tag onto the layer */ initialize: function(name, options) { this.addOptions(options); this.name = name; if (this.id == null) { this.id = OpenLayers.Util.createUniqueID(this.CLASS_NAME + "_"); this.div = OpenLayers.Util.createDiv(this.id); this.div.style.width = "100%"; this.div.style.height = "100%"; this.div.dir = "ltr"; this.events = new OpenLayers.Events(this, this.div, this.EVENT_TYPES); if(this.eventListeners instanceof Object) { this.events.on(this.eventListeners); } } if (this.wrapDateLine) { this.displayOutsideMaxExtent = true; } }, /** * Method: destroy * Destroy is a destructor: this is to alleviate cyclic references which * the Javascript garbage cleaner can not take care of on its own. * * Parameters: * setNewBaseLayer - {Boolean} Set a new base layer when this layer has * been destroyed. Default is true. */ destroy: function(setNewBaseLayer) { if (setNewBaseLayer == null) { setNewBaseLayer = true; } if (this.map != null) { this.map.removeLayer(this, setNewBaseLayer); } this.projection = null; this.map = null; this.name = null; this.div = null; this.options = null; if (this.events) { if(this.eventListeners) { this.events.un(this.eventListeners); } this.events.destroy(); } this.eventListeners = null; this.events = null; }, /** * Method: clone * * Parameters: * obj - {<OpenLayers.Layer>} The layer to be cloned * * Returns: * {<OpenLayers.Layer>} An exact clone of this <OpenLayers.Layer> */ clone: function (obj) { if (obj == null) { obj = new OpenLayers.Layer(this.name, this.getOptions()); } // catch any randomly tagged-on properties OpenLayers.Util.applyDefaults(obj, this); // a cloned layer should never have its map property set // because it has not been added to a map yet. obj.map = null; return obj; }, /** * Method: getOptions * Extracts an object from the layer with the properties that were set as * options, but updates them with the values currently set on the * instance. * * Returns: * {Object} the <options> of the layer, representing the current state. */ getOptions: function() { var options = {}; for(var o in this.options) { options[o] = this[o]; } return options; }, /** * APIMethod: setName * Sets the new layer name for this layer. Can trigger a changelayer event * on the map. * * Parameters: * newName - {String} The new name. */ setName: function(newName) { if (newName != this.name) { this.name = newName; if (this.map != null) { this.map.events.triggerEvent("changelayer", { layer: this, property: "name" }); } } }, /** * APIMethod: addOptions * * Parameters: * newOptions - {Object} */ addOptions: function (newOptions) { if (this.options == null) { this.options = {}; } // update our copy for clone OpenLayers.Util.extend(this.options, newOptions); // add new options to this OpenLayers.Util.extend(this, newOptions); // make sure this.projection references a projection object if(typeof this.projection == "string") { this.projection = new OpenLayers.Projection(this.projection); } // get the units from the projection, if we have a projection // and it it has units if(this.projection && this.projection.getUnits()) { this.units = this.projection.getUnits(); } // re-initialize resolutions if necessary, i.e. if any of the // properties of the "properties" array defined below is set // in the new options if(this.map) { var properties = this.RESOLUTION_PROPERTIES.concat( ["projection", "units", "minExtent", "maxExtent"] ); for(var o in newOptions) { if(newOptions.hasOwnProperty(o) && OpenLayers.Util.indexOf(properties, o) >= 0) { this.initResolutions(); break; } } } }, /** * APIMethod: onMapResize * This function can be implemented by subclasses */ onMapResize: function() { //this function can be implemented by subclasses }, /** * APIMethod: redraw * Redraws the layer. Returns true if the layer was redrawn, false if not. * * Returns: * {Boolean} The layer was redrawn. */ redraw: function() { var redrawn = false; if (this.map) { // min/max Range may have changed this.inRange = this.calculateInRange(); // map's center might not yet be set var extent = this.getExtent(); if (extent && this.inRange && this.visibility) { var zoomChanged = true; this.moveTo(extent, zoomChanged, false); this.events.triggerEvent("moveend", {"zoomChanged": zoomChanged}); redrawn = true; } } return redrawn; }, /** * Method: moveTo * * Parameters: * bound - {<OpenLayers.Bounds>} * zoomChanged - {Boolean} Tells when zoom has changed, as layers have to * do some init work in that case. * dragging - {Boolean} */ moveTo:function(bounds, zoomChanged, dragging) { var display = this.visibility; if (!this.isBaseLayer) { display = display && this.inRange; } this.display(display); }, /** * Method: setMap * Set the map property for the layer. This is done through an accessor * so that subclasses can override this and take special action once * they have their map variable set. * * Here we take care to bring over any of the necessary default * properties from the map. * * Parameters: * map - {<OpenLayers.Map>} */ setMap: function(map) { if (this.map == null) { this.map = map; // grab some essential layer data from the map if it hasn't already // been set this.maxExtent = this.maxExtent || this.map.maxExtent; this.minExtent = this.minExtent || this.map.minExtent; this.projection = this.projection || this.map.projection; if (typeof this.projection == "string") { this.projection = new OpenLayers.Projection(this.projection); } // Check the projection to see if we can get units -- if not, refer // to properties. this.units = this.projection.getUnits() || this.units || this.map.units; this.initResolutions(); if (!this.isBaseLayer) { this.inRange = this.calculateInRange(); var show = ((this.visibility) && (this.inRange)); this.div.style.display = show ? "" : "none"; } // deal with gutters this.setTileSize(); } }, /** * Method: afterAdd * Called at the end of the map.addLayer sequence. At this point, the map * will have a base layer. To be overridden by subclasses. */ afterAdd: function() { }, /** * APIMethod: removeMap * Just as setMap() allows each layer the possibility to take a * personalized action on being added to the map, removeMap() allows * each layer to take a personalized action on being removed from it. * For now, this will be mostly unused, except for the EventPane layer, * which needs this hook so that it can remove the special invisible * pane. * * Parameters: * map - {<OpenLayers.Map>} */ removeMap: function(map) { //to be overridden by subclasses }, /** * APIMethod: getImageSize * * Parameters: * bounds - {<OpenLayers.Bounds>} optional tile bounds, can be used * by subclasses that have to deal with different tile sizes at the * layer extent edges (e.g. Zoomify) * * Returns: * {<OpenLayers.Size>} The size that the image should be, taking into * account gutters. */ getImageSize: function(bounds) { return (this.imageSize || this.tileSize); }, /** * APIMethod: setTileSize * Set the tile size based on the map size. This also sets layer.imageSize * and layer.imageOffset for use by Tile.Image. * * Parameters: * size - {<OpenLayers.Size>} */ setTileSize: function(size) { var tileSize = (size) ? size : ((this.tileSize) ? this.tileSize : this.map.getTileSize()); this.tileSize = tileSize; if(this.gutter) { // layers with gutters need non-null tile sizes //if(tileSize == null) { // OpenLayers.console.error("Error in layer.setMap() for " + // this.name + ": layers with " + // "gutters need non-null tile sizes"); //} this.imageOffset = new OpenLayers.Pixel(-this.gutter, -this.gutter); this.imageSize = new OpenLayers.Size(tileSize.w + (2*this.gutter), tileSize.h + (2*this.gutter)); } }, /** * APIMethod: getVisibility * * Returns: * {Boolean} The layer should be displayed (if in range). */ getVisibility: function() { return this.visibility; }, /** * APIMethod: setVisibility * Set the visibility flag for the layer and hide/show & redraw * accordingly. Fire event unless otherwise specified * * Note that visibility is no longer simply whether or not the layer's * style.display is set to "block". Now we store a 'visibility' state * property on the layer class, this allows us to remember whether or * not we *desire* for a layer to be visible. In the case where the * map's resolution is out of the layer's range, this desire may be * subverted. * * Parameters: * visible - {Boolean} Whether or not to display the layer (if in range) */ setVisibility: function(visibility) { if (visibility != this.visibility) { this.visibility = visibility; this.display(visibility); this.redraw(); if (this.map != null) { this.map.events.triggerEvent("changelayer", { layer: this, property: "visibility" }); } this.events.triggerEvent("visibilitychanged"); } }, /** * APIMethod: display * Hide or show the Layer * * Parameters: * display - {Boolean} */ display: function(display) { if (display != (this.div.style.display != "none")) { this.div.style.display = (display && this.calculateInRange()) ? "block" : "none"; } }, /** * APIMethod: calculateInRange * * Returns: * {Boolean} The layer is displayable at the current map's current * resolution. Note that if 'alwaysInRange' is true for the layer, * this function will always return true. */ calculateInRange: function() { var inRange = false; if (this.alwaysInRange) { inRange = true; } else { if (this.map) { var resolution = this.map.getResolution(); inRange = ( (resolution >= this.minResolution) && (resolution <= this.maxResolution) ); } } return inRange; }, /** * APIMethod: setIsBaseLayer * * Parameters: * isBaseLayer - {Boolean} */ setIsBaseLayer: function(isBaseLayer) { if (isBaseLayer != this.isBaseLayer) { this.isBaseLayer = isBaseLayer; if (this.map != null) { this.map.events.triggerEvent("changebaselayer", { layer: this }); } } }, /********************************************************/ /* */ /* Baselayer Functions */ /* */ /********************************************************/ /** * Method: initResolutions * This method's responsibility is to set up the 'resolutions' array * for the layer -- this array is what the layer will use to interface * between the zoom levels of the map and the resolution display * of the layer. * * The user has several options that determine how the array is set up. * * For a detailed explanation, see the following wiki from the * openlayers.org homepage: * http://trac.openlayers.org/wiki/SettingZoomLevels */ initResolutions: function() { // ok we want resolutions, here's our strategy: // // 1. if resolutions are defined in the layer config, use them // 2. else, if scales are defined in the layer config then derive // resolutions from these scales // 3. else, attempt to calculate resolutions from maxResolution, // minResolution, numZoomLevels, maxZoomLevel set in the // layer config // 4. if we still don't have resolutions, and if resolutions // are defined in the same, use them // 5. else, if scales are defined in the map then derive // resolutions from these scales // 6. else, attempt to calculate resolutions from maxResolution, // minResolution, numZoomLevels, maxZoomLevel set in the // map // 7. hope for the best! var i, len; var props = {}, alwaysInRange = true; // get resolution data from layer config // (we also set alwaysInRange in the layer as appropriate) for(i=0, len=this.RESOLUTION_PROPERTIES.length; i<len; i++) { var p = this.RESOLUTION_PROPERTIES[i]; props[p] = this.options[p]; if(alwaysInRange && this.options[p]) { alwaysInRange = false; } } if(this.alwaysInRange == null) { this.alwaysInRange = alwaysInRange; } // if we don't have resolutions then attempt to derive them from scales if(props.resolutions == null) { props.resolutions = this.resolutionsFromScales(props.scales); } // if we still don't have resolutions then attempt to calculate them if(props.resolutions == null) { props.resolutions = this.calculateResolutions(props); } // if we couldn't calculate resolutions then we look at we have // in the map if(props.resolutions == null) { for(i=0, len=this.RESOLUTION_PROPERTIES.length; i<len; i++) { var p = this.RESOLUTION_PROPERTIES[i]; props[p] = this.options[p] != null ? this.options[p] : this.map[p]; } if(props.resolutions == null) { props.resolutions = this.resolutionsFromScales(props.scales); } if(props.resolutions == null) { props.resolutions = this.calculateResolutions(props); } } // ok, we new need to set properties in the instance // get maxResolution from the config if it's defined there var maxResolution; if(this.options.maxResolution && this.options.maxResolution !== "auto") { maxResolution = this.options.maxResolution; } if(this.options.minScale) { maxResolution = OpenLayers.Util.getResolutionFromScale( this.options.minScale, this.units); } // get minResolution from the config if it's defined there var minResolution; if(this.options.minResolution && this.options.minResolution !== "auto") { minResolution = this.options.minResolution; } if(this.options.maxScale) { minResolution = OpenLayers.Util.getResolutionFromScale( this.options.maxScale, this.units); } if(props.resolutions) { //sort resolutions array descendingly props.resolutions.sort(function(a, b) { return (b - a); }); // if we still don't have a maxResolution get it from the // resolutions array if(!maxResolution) { maxResolution = props.resolutions[0]; } // if we still don't have a minResolution get it from the // resolutions array if(!minResolution) { var lastIdx = props.resolutions.length - 1; minResolution = props.resolutions[lastIdx]; } } this.resolutions = props.resolutions; if(this.resolutions) { len = this.resolutions.length; this.scales = new Array(len); for(i=0; i<len; i++) { this.scales[i] = OpenLayers.Util.getScaleFromResolution( this.resolutions[i], this.units); } this.numZoomLevels = len; } this.minResolution = minResolution; if(minResolution) { this.maxScale = OpenLayers.Util.getScaleFromResolution( minResolution, this.units); } this.maxResolution = maxResolution; if(maxResolution) { this.minScale = OpenLayers.Util.getScaleFromResolution( maxResolution, this.units); } }, /** * Method: resolutionsFromScales * Derive resolutions from scales. * * Parameters: * scales - {Array(Number)} Scales * * Returns * {Array(Number)} Resolutions */ resolutionsFromScales: function(scales) { if(scales == null) { return; } var resolutions, i, len; len = scales.length; resolutions = new Array(len); for(i=0; i<len; i++) { resolutions[i] = OpenLayers.Util.getResolutionFromScale( scales[i], this.units); } return resolutions; }, /** * Method: calculateResolutions * Calculate resolutions based on the provided properties. * * Parameters: * props - {Object} Properties * * Return: * {Array({Number})} Array of resolutions. */ calculateResolutions: function(props) { // determine maxResolution var maxResolution = props.maxResolution; if(props.minScale != null) { maxResolution = OpenLayers.Util.getResolutionFromScale(props.minScale, this.units); } else if(maxResolution == "auto" && this.maxExtent != null) { var viewSize = this.map.getSize(); var wRes = this.maxExtent.getWidth() / viewSize.w; var hRes = this.maxExtent.getHeight() / viewSize.h; maxResolution = Math.max(wRes, hRes); } // determine minResolution var minResolution = props.minResolution; if(props.maxScale != null) { minResolution = OpenLayers.Util.getResolutionFromScale(props.maxScale, this.units); } else if(props.minResolution == "auto" && this.minExtent != null) { var viewSize = this.map.getSize(); var wRes = this.minExtent.getWidth() / viewSize.w; var hRes = this.minExtent.getHeight()/ viewSize.h; minResolution = Math.max(wRes, hRes); } // determine numZoomLevels var maxZoomLevel = props.maxZoomLevel; var numZoomLevels = props.numZoomLevels; if(typeof minResolution === "number" && typeof maxResolution === "number" && numZoomLevels === undefined) { var ratio = maxResolution / minResolution; numZoomLevels = Math.floor(Math.log(ratio) / Math.log(2)) + 1; } else if(numZoomLevels === undefined && maxZoomLevel != null) { numZoomLevels = maxZoomLevel + 1; } // are we able to calculate resolutions? if(typeof numZoomLevels !== "number" || numZoomLevels <= 0 || (typeof maxResolution !== "number" && typeof minResolution !== "number")) { return; } // now we have numZoomLevels and at least one of maxResolution // or minResolution, we can populate the resolutions array var resolutions = new Array(numZoomLevels); var base = 2; if(typeof minResolution == "number" && typeof maxResolution == "number") { // if maxResolution and minResolution are set, we calculate // the base for exponential scaling that starts at // maxResolution and ends at minResolution in numZoomLevels // steps. base = Math.pow( (maxResolution / minResolution), (1 / (numZoomLevels - 1)) ); } var i; if(typeof maxResolution === "number") { for(i=0; i<numZoomLevels; i++) { resolutions[i] = maxResolution / Math.pow(base, i); } } else { for(i=0; i<numZoomLevels; i++) { resolutions[numZoomLevels - 1 - i] = minResolution * Math.pow(base, i); } } return resolutions; }, /** * APIMethod: getResolution * * Returns: * {Float} The currently selected resolution of the map, taken from the * resolutions array, indexed by current zoom level. */ getResolution: function() { var zoom = this.map.getZoom(); return this.getResolutionForZoom(zoom); }, /** * APIMethod: getExtent * * Returns: * {<OpenLayers.Bounds>} A Bounds object which represents the lon/lat * bounds of the current viewPort. */ getExtent: function() { // just use stock map calculateBounds function -- passing no arguments // means it will user map's current center & resolution // return this.map.calculateBounds(); }, /** * APIMethod: getZoomForExtent * * Parameters: * bounds - {<OpenLayers.Bounds>} * closest - {Boolean} Find the zoom level that most closely fits the * specified bounds. Note that this may result in a zoom that does * not exactly contain the entire extent. * Default is false. * * Returns: * {Integer} The index of the zoomLevel (entry in the resolutions array) * for the passed-in extent. We do this by calculating the ideal * resolution for the given extent (based on the map size) and then * calling getZoomForResolution(), passing along the 'closest' * parameter. */ getZoomForExtent: function(extent, closest) { var viewSize = this.map.getSize(); var idealResolution = Math.max( extent.getWidth() / viewSize.w, extent.getHeight() / viewSize.h ); return this.getZoomForResolution(idealResolution, closest); }, /** * Method: getDataExtent * Calculates the max extent which includes all of the data for the layer. * This function is to be implemented by subclasses. * * Returns: * {<OpenLayers.Bounds>} */ getDataExtent: function () { //to be implemented by subclasses }, /** * APIMethod: getResolutionForZoom * * Parameter: * zoom - {Float} * * Returns: * {Float} A suitable resolution for the specified zoom. */ getResolutionForZoom: function(zoom) { zoom = Math.max(0, Math.min(zoom, this.resolutions.length - 1)); var resolution; if(this.map.fractionalZoom) { var low = Math.floor(zoom); var high = Math.ceil(zoom); resolution = this.resolutions[low] - ((zoom-low) * (this.resolutions[low]-this.resolutions[high])); } else { resolution = this.resolutions[Math.round(zoom)]; } return resolution; }, /** * APIMethod: getZoomForResolution * * Parameters: * resolution - {Float} * closest - {Boolean} Find the zoom level that corresponds to the absolute * closest resolution, which may result in a zoom whose corresponding * resolution is actually smaller than we would have desired (if this * is being called from a getZoomForExtent() call, then this means that * the returned zoom index might not actually contain the entire * extent specified... but it'll be close). * Default is false. * * Returns: * {Integer} The index of the zoomLevel (entry in the resolutions array) * that corresponds to the best fit resolution given the passed in * value and the 'closest' specification. */ getZoomForResolution: function(resolution, closest) { var zoom; if(this.map.fractionalZoom) { var lowZoom = 0; var highZoom = this.resolutions.length - 1; var highRes = this.resolutions[lowZoom]; var lowRes = this.resolutions[highZoom]; var res; for(var i=0, len=this.resolutions.length; i<len; ++i) { res = this.resolutions[i]; if(res >= resolution) { highRes = res; lowZoom = i; } if(res <= resolution) { lowRes = res; highZoom = i; break; } } var dRes = highRes - lowRes; if(dRes > 0) { zoom = lowZoom + ((highRes - resolution) / dRes); } else { zoom = lowZoom; } } else { var diff; var minDiff = Number.POSITIVE_INFINITY; for(var i=0, len=this.resolutions.length; i<len; i++) { if (closest) { diff = Math.abs(this.resolutions[i] - resolution); if (diff > minDiff) { break; } minDiff = diff; } else { if (this.resolutions[i] < resolution) { break; } } } zoom = Math.max(0, i-1); } return zoom; }, /** * APIMethod: getLonLatFromViewPortPx * * Parameters: * viewPortPx - {<OpenLayers.Pixel>} * * Returns: * {<OpenLayers.LonLat>} An OpenLayers.LonLat which is the passed-in * view port <OpenLayers.Pixel>, translated into lon/lat by the layer. */ getLonLatFromViewPortPx: function (viewPortPx) { var lonlat = null; if (viewPortPx != null) { var size = this.map.getSize(); var center = this.map.getCenter(); if (center) { var res = this.map.getResolution(); var delta_x = viewPortPx.x - (size.w / 2); var delta_y = viewPortPx.y - (size.h / 2); lonlat = new OpenLayers.LonLat(center.lon + delta_x * res , center.lat - delta_y * res); if (this.wrapDateLine) { lonlat = lonlat.wrapDateLine(this.maxExtent); } } // else { DEBUG STATEMENT } } return lonlat; }, /** * APIMethod: getViewPortPxFromLonLat * Returns a pixel location given a map location. This method will return * fractional pixel values. * * Parameters: * lonlat - {<OpenLayers.LonLat>} * * Returns: * {<OpenLayers.Pixel>} An <OpenLayers.Pixel> which is the passed-in * <OpenLayers.LonLat>,translated into view port pixels. */ getViewPortPxFromLonLat: function (lonlat) { var px = null; if (lonlat != null) { var resolution = this.map.getResolution(); var extent = this.map.getExtent(); px = new OpenLayers.Pixel( (1/resolution * (lonlat.lon - extent.left)), (1/resolution * (extent.top - lonlat.lat)) ); } return px; }, /** * APIMethod: setOpacity * Sets the opacity for the entire layer (all images) * * Parameter: * opacity - {Float} */ setOpacity: function(opacity) { if (opacity != this.opacity) { this.opacity = opacity; for(var i=0, len=this.div.childNodes.length; i<len; ++i) { var element = this.div.childNodes[i].firstChild; OpenLayers.Util.modifyDOMElement(element, null, null, null, null, null, null, opacity); } if (this.map != null) { this.map.events.triggerEvent("changelayer", { layer: this, property: "opacity" }); } } }, /** * Method: getZIndex * * Returns: * {Integer} the z-index of this layer */ getZIndex: function () { return this.div.style.zIndex; }, /** * Method: setZIndex * * Parameters: * zIndex - {Integer} */ setZIndex: function (zIndex) { this.div.style.zIndex = zIndex; }, /** * Method: adjustBounds * This function will take a bounds, and if wrapDateLine option is set * on the layer, it will return a bounds which is wrapped around the * world. We do not wrap for bounds which *cross* the * maxExtent.left/right, only bounds which are entirely to the left * or entirely to the right. * * Parameters: * bounds - {<OpenLayers.Bounds>} */ adjustBounds: function (bounds) { if (this.gutter) { // Adjust the extent of a bounds in map units by the // layer's gutter in pixels. var mapGutter = this.gutter * this.map.getResolution(); bounds = new OpenLayers.Bounds(bounds.left - mapGutter, bounds.bottom - mapGutter, bounds.right + mapGutter, bounds.top + mapGutter); } if (this.wrapDateLine) { // wrap around the date line, within the limits of rounding error var wrappingOptions = { 'rightTolerance':this.getResolution() }; bounds = bounds.wrapDateLine(this.maxExtent, wrappingOptions); } return bounds; }, CLASS_NAME: "OpenLayers.Layer" }); |
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