Software: Apache. PHP/5.5.15 uname -a: Windows NT SVR-DMZ 6.1 build 7600 (Windows Server 2008 R2 Enterprise Edition) i586 SYSTEM Safe-mode: OFF (not secure) E:\nuevo\phpMyAdmin2\js\openlayers\src\openlayers\lib\OpenLayers\Control\ drwxrwxrwx |
Viewing file: EditingToolbar.js (2.13 KB) -rw-rw-rw- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) | /* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the Clear BSD license. * See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Control/Panel.js * @requires OpenLayers/Control/Navigation.js * @requires OpenLayers/Control/DrawFeature.js * @requires OpenLayers/Handler/Point.js * @requires OpenLayers/Handler/Path.js * @requires OpenLayers/Handler/Polygon.js */ /** * Class: OpenLayers.Control.EditingToolbar * The EditingToolbar is a panel of 4 controls to draw polygons, lines, * points, or to navigate the map by panning. By default it appears in the * upper right corner of the map. * * Inherits from: * - <OpenLayers.Control.Panel> */ OpenLayers.Control.EditingToolbar = OpenLayers.Class( OpenLayers.Control.Panel, { /** * Constructor: OpenLayers.Control.EditingToolbar * Create an editing toolbar for a given layer. * * Parameters: * layer - {<OpenLayers.Layer.Vector>} * options - {Object} */ initialize: function(layer, options) { OpenLayers.Control.Panel.prototype.initialize.apply(this, [options]); this.addControls( [ new OpenLayers.Control.Navigation() ] ); var controls = [ new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Point, {'displayClass': 'olControlDrawFeaturePoint'}), new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Path, {'displayClass': 'olControlDrawFeaturePath'}), new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Polygon, {'displayClass': 'olControlDrawFeaturePolygon'}) ]; this.addControls(controls); }, /** * Method: draw * calls the default draw, and then activates mouse defaults. * * Returns: * {DOMElement} */ draw: function() { var div = OpenLayers.Control.Panel.prototype.draw.apply(this, arguments); this.activateControl(this.controls[0]); return div; }, CLASS_NAME: "OpenLayers.Control.EditingToolbar" }); |
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