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Viewing file: ScaleLine.js (6.63 KB) -rw-rw-rw- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) | /* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the Clear BSD license. * See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Control.js */ /** * Class: OpenLayers.Control.ScaleLine * The ScaleLine displays a small line indicator representing the current * map scale on the map. By default it is drawn in the lower left corner of * the map. * * Inherits from: * - <OpenLayers.Control> * * Is a very close copy of: * - <OpenLayers.Control.Scale> */ OpenLayers.Control.ScaleLine = OpenLayers.Class(OpenLayers.Control, { /** * Property: maxWidth * {Integer} Maximum width of the scale line in pixels. Default is 100. */ maxWidth: 100, /** * Property: topOutUnits * {String} Units for zoomed out on top bar. Default is km. */ topOutUnits: "km", /** * Property: topInUnits * {String} Units for zoomed in on top bar. Default is m. */ topInUnits: "m", /** * Property: bottomOutUnits * {String} Units for zoomed out on bottom bar. Default is mi. */ bottomOutUnits: "mi", /** * Property: bottomInUnits * {String} Units for zoomed in on bottom bar. Default is ft. */ bottomInUnits: "ft", /** * Property: eTop * {DOMElement} */ eTop: null, /** * Property: eBottom * {DOMElement} */ eBottom:null, /** * APIProperty: geodesic * {Boolean} Use geodesic measurement. Default is false. The recommended * setting for maps in EPSG:4326 is false, and true EPSG:900913. If set to * true, the scale will be calculated based on the horizontal size of the * pixel in the center of the map viewport. */ geodesic: false, /** * Constructor: OpenLayers.Control.ScaleLine * Create a new scale line control. * * Parameters: * options - {Object} An optional object whose properties will be used * to extend the control. */ initialize: function(options) { OpenLayers.Control.prototype.initialize.apply(this, [options]); }, /** * Method: draw * * Returns: * {DOMElement} */ draw: function() { OpenLayers.Control.prototype.draw.apply(this, arguments); if (!this.eTop) { // stick in the top bar this.eTop = document.createElement("div"); this.eTop.className = this.displayClass + "Top"; var theLen = this.topInUnits.length; this.div.appendChild(this.eTop); if((this.topOutUnits == "") || (this.topInUnits == "")) { this.eTop.style.visibility = "hidden"; } else { this.eTop.style.visibility = "visible"; } // and the bottom bar this.eBottom = document.createElement("div"); this.eBottom.className = this.displayClass + "Bottom"; this.div.appendChild(this.eBottom); if((this.bottomOutUnits == "") || (this.bottomInUnits == "")) { this.eBottom.style.visibility = "hidden"; } else { this.eBottom.style.visibility = "visible"; } } this.map.events.register('moveend', this, this.update); this.update(); return this.div; }, /** * Method: getBarLen * Given a number, round it down to the nearest 1,2,5 times a power of 10. * That seems a fairly useful set of number groups to use. * * Parameters: * maxLen - {float} the number we're rounding down from * * Returns: * {Float} the rounded number (less than or equal to maxLen) */ getBarLen: function(maxLen) { // nearest power of 10 lower than maxLen var digits = parseInt(Math.log(maxLen) / Math.log(10)); var pow10 = Math.pow(10, digits); // ok, find first character var firstChar = parseInt(maxLen / pow10); // right, put it into the correct bracket var barLen; if(firstChar > 5) { barLen = 5; } else if(firstChar > 2) { barLen = 2; } else { barLen = 1; } // scale it up the correct power of 10 return barLen * pow10; }, /** * Method: update * Update the size of the bars, and the labels they contain. */ update: function() { var res = this.map.getResolution(); if (!res) { return; } var curMapUnits = this.map.getUnits(); var inches = OpenLayers.INCHES_PER_UNIT; // convert maxWidth to map units var maxSizeData = this.maxWidth * res * inches[curMapUnits]; var geodesicRatio = 1; if(this.geodesic === true) { var maxSizeGeodesic = (this.map.getGeodesicPixelSize().w || 0.000001) * this.maxWidth; var maxSizeKilometers = maxSizeData / inches["km"]; geodesicRatio = maxSizeGeodesic / maxSizeKilometers; maxSizeData *= geodesicRatio; } // decide whether to use large or small scale units var topUnits; var bottomUnits; if(maxSizeData > 100000) { topUnits = this.topOutUnits; bottomUnits = this.bottomOutUnits; } else { topUnits = this.topInUnits; bottomUnits = this.bottomInUnits; } // and to map units units var topMax = maxSizeData / inches[topUnits]; var bottomMax = maxSizeData / inches[bottomUnits]; // now trim this down to useful block length var topRounded = this.getBarLen(topMax); var bottomRounded = this.getBarLen(bottomMax); // and back to display units topMax = topRounded / inches[curMapUnits] * inches[topUnits]; bottomMax = bottomRounded / inches[curMapUnits] * inches[bottomUnits]; // and to pixel units var topPx = topMax / res / geodesicRatio; var bottomPx = bottomMax / res / geodesicRatio; // now set the pixel widths // and the values inside them if (this.eBottom.style.visibility == "visible"){ this.eBottom.style.width = Math.round(bottomPx) + "px"; this.eBottom.innerHTML = bottomRounded + " " + bottomUnits ; } if (this.eTop.style.visibility == "visible"){ this.eTop.style.width = Math.round(topPx) + "px"; this.eTop.innerHTML = topRounded + " " + topUnits; } }, CLASS_NAME: "OpenLayers.Control.ScaleLine" }); |
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