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Viewing file: StyleMap.js (6.06 KB) -rw-rw-rw- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) | /* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for * full list of contributors). Published under the Clear BSD license. * See http://svn.openlayers.org/trunk/openlayers/license.txt for the * full text of the license. */ /** * @requires OpenLayers/Style.js * @requires OpenLayers/Feature/Vector.js */ /** * Class: OpenLayers.StyleMap */ OpenLayers.StyleMap = OpenLayers.Class({ /** * Property: styles * Hash of {<OpenLayers.Style>}, keyed by names of well known * rendering intents (e.g. "default", "temporary", "select", "delete"). */ styles: null, /** * Property: extendDefault * {Boolean} if true, every render intent will extend the symbolizers * specified for the "default" intent at rendering time. Otherwise, every * rendering intent will be treated as a completely independent style. */ extendDefault: true, /** * Constructor: OpenLayers.StyleMap * * Parameters: * style - {Object} Optional. Either a style hash, or a style object, or * a hash of style objects (style hashes) keyed by rendering * intent. If just one style hash or style object is passed, * this will be used for all known render intents (default, * select, temporary) * options - {Object} optional hash of additional options for this * instance */ initialize: function (style, options) { this.styles = { "default": new OpenLayers.Style( OpenLayers.Feature.Vector.style["default"]), "select": new OpenLayers.Style( OpenLayers.Feature.Vector.style["select"]), "temporary": new OpenLayers.Style( OpenLayers.Feature.Vector.style["temporary"]), "delete": new OpenLayers.Style( OpenLayers.Feature.Vector.style["delete"]) }; // take whatever the user passed as style parameter and convert it // into parts of stylemap. if(style instanceof OpenLayers.Style) { // user passed a style object this.styles["default"] = style; this.styles["select"] = style; this.styles["temporary"] = style; this.styles["delete"] = style; } else if(typeof style == "object") { for(var key in style) { if(style[key] instanceof OpenLayers.Style) { // user passed a hash of style objects this.styles[key] = style[key]; } else if(typeof style[key] == "object") { // user passsed a hash of style hashes this.styles[key] = new OpenLayers.Style(style[key]); } else { // user passed a style hash (i.e. symbolizer) this.styles["default"] = new OpenLayers.Style(style); this.styles["select"] = new OpenLayers.Style(style); this.styles["temporary"] = new OpenLayers.Style(style); this.styles["delete"] = new OpenLayers.Style(style); break; } } } OpenLayers.Util.extend(this, options); }, /** * Method: destroy */ destroy: function() { for(var key in this.styles) { this.styles[key].destroy(); } this.styles = null; }, /** * Method: createSymbolizer * Creates the symbolizer for a feature for a render intent. * * Parameters: * feature - {<OpenLayers.Feature>} The feature to evaluate the rules * of the intended style against. * intent - {String} The intent determines the symbolizer that will be * used to draw the feature. Well known intents are "default" * (for just drawing the features), "select" (for selected * features) and "temporary" (for drawing features). * * Returns: * {Object} symbolizer hash */ createSymbolizer: function(feature, intent) { if(!feature) { feature = new OpenLayers.Feature.Vector(); } if(!this.styles[intent]) { intent = "default"; } feature.renderIntent = intent; var defaultSymbolizer = {}; if(this.extendDefault && intent != "default") { defaultSymbolizer = this.styles["default"].createSymbolizer(feature); } return OpenLayers.Util.extend(defaultSymbolizer, this.styles[intent].createSymbolizer(feature)); }, /** * Method: addUniqueValueRules * Convenience method to create comparison rules for unique values of a * property. The rules will be added to the style object for a specified * rendering intent. This method is a shortcut for creating something like * the "unique value legends" familiar from well known desktop GIS systems * * Parameters: * renderIntent - {String} rendering intent to add the rules to * property - {String} values of feature attributes to create the * rules for * symbolizers - {Object} Hash of symbolizers, keyed by the desired * property values * context - {Object} An optional object with properties that * symbolizers' property values should be evaluated * against. If no context is specified, feature.attributes * will be used */ addUniqueValueRules: function(renderIntent, property, symbolizers, context) { var rules = []; for (var value in symbolizers) { rules.push(new OpenLayers.Rule({ symbolizer: symbolizers[value], context: context, filter: new OpenLayers.Filter.Comparison({ type: OpenLayers.Filter.Comparison.EQUAL_TO, property: property, value: value }) })); } this.styles[renderIntent].addRules(rules); }, CLASS_NAME: "OpenLayers.StyleMap" }); |
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