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Viewing file:     chat.js (12.98 KB)      -rw-rw-rw-
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/* chatURL - URL for updating chat messages */
var chatURL = "chat.php";
/* getColorURL - URL for retrieving the chosen RGB color */
var getColorURL = "get_color.php";
/* create XMLHttpRequest objects for updating the chat messages and getting the selected color */
var xmlHttpGetMessages = createXmlHttpRequestObject();
var xmlHttpGetColor = createXmlHttpRequestObject();
/* variables that establish how often to access the server */
var updateInterval = 1000; // how many miliseconds to wait to get new message
// when set to true, display detailed error messages
var debugMode = true;
/* initialize the messages cache */
var cache = new Array();
/* lastMessageID - the ID of the most recent chat message */
var lastMessageID = -1; 
/* mouseX, mouseY - the event's mouse coordinates */
var mouseX,mouseY;
 
/* creates an XMLHttpRequest instance */
function createXmlHttpRequestObject() 
{
  // will store the reference to the XMLHttpRequest object
  var xmlHttp;
  // this should work for all browsers except IE6 and older
  try
  {
    // try to create XMLHttpRequest object
    xmlHttp = new XMLHttpRequest();
  }
  catch(e)
  {
    // assume IE6 or older
    var XmlHttpVersions = new Array("MSXML2.XMLHTTP.6.0",
                                    "MSXML2.XMLHTTP.5.0",
                                    "MSXML2.XMLHTTP.4.0",
                                    "MSXML2.XMLHTTP.3.0",
                                    "MSXML2.XMLHTTP",
                                    "Microsoft.XMLHTTP");
    // try every prog id until one works
    for (var i=0; i<XmlHttpVersions.length && !xmlHttp; i++) 
    {
      try 
      { 
        // try to create XMLHttpRequest object
        xmlHttp = new ActiveXObject(XmlHttpVersions[i]);
      } 
      catch (e) {}
    }
  }
  // return the created object or display an error message
  if (!xmlHttp)
    alert("Error creating the XMLHttpRequest object.");
  else 
    return xmlHttp;
}

/* this function initiates the chat; it executes when the chat page loads */
function init() 
{
  // get a reference to the text box where the user writes new messages
  var oMessageBox = document.getElementById("messageBox");
  // prevents the autofill function from starting
  oMessageBox.setAttribute("autocomplete", "off");    
  // references the "Text will look like this" message
  var oSampleText = document.getElementById("sampleText");
  // set the default color to black
  oSampleText.style.color = "black";    
  // ensures our user has a default random name when the form loads
  checkUsername();
  // initiates updating the chat window
  requestNewMessages();
}

// function that ensures that the username is never empty and if so 
// a random name is generated
function checkUsername()
{
  // ensures our user has a default random name when the form loads
  var oUser=document.getElementById("userName");
  if(oUser.value == "")
    oUser.value = "Guest" + Math.floor(Math.random() * 1000);
}
 
/* function called when the Send button is pressed */
function sendMessage()
{
  // save the message to a local variable and clear the text box
  var oCurrentMessage = document.getElementById("messageBox");
  var currentUser = document.getElementById("userName").value;
  var currentColor = document.getElementById("color").value;
  // don't send void messages
  if (trim(oCurrentMessage.value) != "" &&
      trim(currentUser) != "" && trim (currentColor) != "")
  {
    // if we need to send and retrieve messages
    params =  "mode=SendAndRetrieveNew" +
              "&id=" + encodeURIComponent(lastMessageID) + 
              "&color=" + encodeURIComponent(currentColor) + 
              "&name=" + encodeURIComponent(currentUser) + 
              "&message=" + encodeURIComponent(oCurrentMessage.value);
    // add the message to the queue
    cache.push(params);
    // clear the text box
    oCurrentMessage.value = "";
  }
}

/* function called when the Delete Messages button is pressed */
function deleteMessages()
{
  // set the flag that specifies we're deleting the messages
  params = "mode=DeleteAndRetrieveNew";  
  // add the message to the queue
  cache.push(params);
}

/* makes asynchronous request to retrieve new messages, post new messages, delete messages */
function requestNewMessages()
{  
  // retrieve the username and color from the page
  var currentUser = document.getElementById("userName").value;
  var currentColor = document.getElementById("color").value;
  // only continue if xmlHttpGetMessages isn't void
  if(xmlHttpGetMessages)
  {
    try
    {
      // don't start another server operation if such an operation 
      //   is already in progress 
      if (xmlHttpGetMessages.readyState == 4 || 
          xmlHttpGetMessages.readyState == 0) 
      {
        // we will store the parameters used to make the server request
        var params = "";
        // if there are requests stored in queue, take the oldest one
        if (cache.length>0)
          params = cache.shift();
        // if the cache is empty, just retrieve new messages        
        else
          params = "mode=RetrieveNew" +
                   "&id=" +lastMessageID;
        // call the server page to execute the server-side operation
        xmlHttpGetMessages.open("POST", chatURL, true);
        xmlHttpGetMessages.setRequestHeader("Content-Type", 
                                   "application/x-www-form-urlencoded");
        xmlHttpGetMessages.onreadystatechange = handleReceivingMessages;
 
        xmlHttpGetMessages.send(params);
      }
      else
      {
        // we will check again for new messages 
        setTimeout("requestNewMessages();", updateInterval);
      }
    }
    catch(e)
    {
      displayError(e.toString());
    }
  }
}

/* function that handles the http response when updating messages */
function handleReceivingMessages() 
{
  // continue if the process is completed
  if (xmlHttpGetMessages.readyState == 4) 
  {
    // continue only if HTTP status is "OK"
    if (xmlHttpGetMessages.status == 200) 
    {
      try
      {
        // process the server's response
        readMessages();
      }
      catch(e)
      {
        // display the error message
        displayError(e.toString());
      }
    } 
    else
    {
      // display the error message
      displayError(xmlHttpGetMessages.statusText);
    }
  }
}

/* function that processes the server's response when updating messages */
function readMessages()
{  
  // retrieve the server's response 
  var response = xmlHttpGetMessages.responseText;
  // server error?
  if (response.indexOf("ERRNO") >= 0 
      || response.indexOf("error:") >= 0
      || response.length == 0)
    throw(response.length == 0 ? "Void server response." : response);
  // retrieve the document element
  response = xmlHttpGetMessages.responseXML.documentElement;
  // retrieve the flag that says if the chat window has been cleared or not 
  clearChat = 
           response.getElementsByTagName("clear").item(0).firstChild.data;
  // if the flag is set to true, we need to clear the chat window 
  if(clearChat == "true")
  {
    // clear chat window and reset the id
    document.getElementById("scroll").innerHTML = "";
    lastMessageID = -1;
 
  }
  // retrieve the arrays from the server's response     
  idArray = response.getElementsByTagName("id");
  colorArray = response.getElementsByTagName("color");
  nameArray = response.getElementsByTagName("name");
  timeArray = response.getElementsByTagName("time");
  messageArray = response.getElementsByTagName("message");
  // add the new messages to the chat window
  displayMessages(idArray, colorArray, nameArray, timeArray, 
                                                       messageArray);
  // the ID of the last received message is stored locally
  if(idArray.length>0)
    lastMessageID = idArray.item(idArray.length - 1).firstChild.data;
  // restart sequence
  setTimeout("requestNewMessages();", updateInterval);
}

/* function that appends the new messages to the chat list  */
function displayMessages(idArray, colorArray, nameArray, 
                         timeArray, messageArray)
{
  // each loop adds a new message
  for(var i=0; i<idArray.length; i++)
  {
    // get the message details
    var color = colorArray.item(i).firstChild.data.toString();
    var time = timeArray.item(i).firstChild.data.toString();
    var name = nameArray.item(i).firstChild.data.toString();
    var message = messageArray.item(i).firstChild.data.toString();
    // compose the HTML code that displays the message
    var htmlMessage = "";
    htmlMessage += "<div class=\"item\" style=\"color:" + color + "\">"; 
    htmlMessage += "[" + time + "] " + name + " said: <br/>";
    htmlMessage += message.toString();
    htmlMessage += "</div>";
    // display the message
    displayMessage (htmlMessage);
  }
}

// displays a message
function displayMessage(message)
{
  // get the scroll object
  var oScroll = document.getElementById("scroll");
  // check if the scroll is down
  var scrollDown = (oScroll.scrollHeight - oScroll.scrollTop <= 
                    oScroll.offsetHeight );
  // display the message
  oScroll.innerHTML += message;
  // scroll down the scrollbar
  oScroll.scrollTop = scrollDown ? oScroll.scrollHeight : oScroll.scrollTop;
}

// function that displays an error message
function displayError(message)
{
  // display error message, with more technical details if debugMode is true
  displayMessage("Error accessing the server! "+
                 (debugMode ? "<br/>" + message : ""));
}

/* handles keydown to detect when enter is pressed */
 
function handleKey(e) 
{
  // get the event
  e = (!e) ? window.event : e;
  // get the code of the character that has been pressed        
  code = (e.charCode) ? e.charCode :
         ((e.keyCode) ? e.keyCode :
         ((e.which) ? e.which : 0));
  // handle the keydown event       
  if (e.type == "keydown") 
  {
    // if enter (code 13) is pressed
    if(code == 13)
    {
      // send the current message  
      sendMessage();
    }
  }
}

/* removes leading and trailing spaces from the string */
function trim(s)
{
    return s.replace(/(^\s+)|(\s+$)/g, "")
}

/* function that computes the mouse's coordinates in page */
function getMouseXY(e) 
{
  // browser specific 
  if(window.ActiveXObject)
  {
    mouseX = window.event.x + document.body.scrollLeft;
    mouseY = window.event.y + document.body.scrollTop;    
  }
  else
  {
    mouseX = e.pageX;
    mouseY = e.pageY;
  }
}

/* makes a server call to get the RGB code of the chosen color */
function getColor(e)
{
  getMouseXY(e);
  // don't do anything if the XMLHttpRequest object is null
  if(xmlHttpGetColor)
  {
    // initialize the offset position with the mouse current position 
    var offsetX = mouseX;
    var offsetY = mouseY;
    // get references 
    var oPalette = document.getElementById("palette");
    var oTd = document.getElementById("colorpicker");  
    // compute the offset position in our window
    if(window.ActiveXObject)
    {
      offsetX = window.event.offsetX;
      offsetY = window.event.offsetY;  
    } 
    else 
    {
      offsetX -= oPalette.offsetLeft + oTd.offsetLeft;
      offsetY -= oPalette.offsetTop + oTd.offsetTop;
 
    }  
    // call server asynchronously to find out the clicked color
    try
    {
      if (xmlHttpGetColor.readyState == 4 || 
          xmlHttpGetColor.readyState == 0) 
      {
        params = "?offsetx=" + offsetX + "&offsety=" + offsetY;        
        xmlHttpGetColor.open("GET", getColorURL+params, true);    
        xmlHttpGetColor.onreadystatechange = handleGettingColor;
        xmlHttpGetColor.send(null);    
      }
    }
    catch(e)
    {
      // display error message
      displayError(xmlHttp.statusText);
    }
  }
}

/* function that handles the http response */
function handleGettingColor() 
{
  // if the process is completed, decide to do with the returned data
  if (xmlHttpGetColor.readyState == 4) 
  {
    // only if HTTP status is "OK"
    if (xmlHttpGetColor.status == 200) 
    {
      try
      {
        //change the color
        changeColor();
      }
      catch(e)
      {
        // display error message
        displayError(xmlHttpGetColor.statusText);
      }
    } 
    else
    {
      // display error message
      displayError(xmlHttpGetColor.statusText);
    }        
  }
}

/* function that changes the color used for displaying messages */
function changeColor()
{
  response=xmlHttpGetColor.responseText;
  // server error?
  if (response.indexOf("ERRNO") >= 0 
      || response.indexOf("error:") >= 0
      || response.length == 0)
    throw(response.length == 0 ? "Can't change color!" : response);
  // change color
  var oColor = document.getElementById("color");
  var oSampleText = document.getElementById("sampleText");
  oColor.value = response;
  oSampleText.style.color = response;
}
 

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